Mindgate Studios is a game design studio based in Germany.
We have been making dreams come true since 2020.
Co-owner / Designer
Joakim designs strategy games - and tends to think outside the box. Joakim never stops designing. He is a sleep deprived bundle of creative energy. He is. He also loves games with simple rules and deep strategy.
Co-owner / Designer
JT loves to theorize about the different moving parts that make games fun. When designing, there's a near 100% chance that he will push for co-op and deckbuilding mechanics.
His mantra is "follow the fun".
Game Developer
Andreas is both creative and analytical. He likes strategic player vs player games and has sunk way too many hours into League of Legends and Dota. Other hobbies include writing fantasy books, drawing comics, editing videos and setting his kitchen on fire while trying to cook spaghetti.
Designer / Math Wizard
Felix is a coffee junkie who loves engine-building games and card games. He finds joy in building up to a powerful and efficient turn with strategic moves and well-timed plays. When he isn't playing or designing games, he is probably channeling his creativity into making music.
Game Developer
Manuel is the team's expert at quickly creating interactive prototypes for our various projects. With a keen eye for innovation, Manuel consistently discovers solutions that others might overlook. He enjoys capturing moments through photography, loves cats and video games.
Designer
Regardless of the context, Wilson's mind is a perpetual workshop of creativity, constantly pondering the potential for turning any scenario into a captivating game. His creative sessions are lively and active, driven by a persistent pursuit of innovative concepts. As a result, his games consistently feature distinctive and compelling themes that engage players.
Designer
Justin makes thematic and story-driven games. When an idea inspires him, he ponders over it until it has grown into a full blown universe. Justin loves 2D platformers and any game that presents a significant challenge. When he truly loves a game, he has to get 100% achievements in it.
Captain of the Fleet
Katrin is in charge of pretty much everything and she makes sure we stay afloat. She loves thematic games and any game that lets you cut things up. Katrin is dead set and working hard to convince us to implement pigs into all of our games and rename the studio to "ThreeLittlePiggies".
Game Developer
Michael is a game developer by passion and a gamer of many years. He likes to spend his time outside in the wilderness or cozied up to a problem he's never seen before. Michael loves games made by passionate small to mid-size studios, such as Deep Rock Galactic, Hades, and Hollow Knight. When he isn't programming or playing games, he likes to boulder and enjoy the outdoors.
We are working together with other industry professionals to assure amazing quality.
UI/UX Designer
Stefan has two modes: He is either a Quiet Ninja or talking to everybody loudly! Stefan excels in empathizing with users, diving into their perspective, and crafting optimal experiences that convey developers' intended messages. He's passionate about great food, likes to engage in lengthy discussions about lore, and philosophize about life.